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| Description |
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| The
Marshalling Clock (version 1.1) features hours, minutes, seconds and hundredths
of a second, spread over two uses of a large format four digit LCD screen.
The primary function of a marshalling clock is to hold the time of day
for logging purposes when a competitor completes a stage of a competition,
then restore the current time of day to the readouts following the noting
of the competitor's time. A bonus feature is that this clock holds a memory
of the previous frozen time, just in case the screen freeze is released
accidentally before the time is fully noted or agreed. A good quality
alkaline PP3 battery lasts about a week, but use of the night lights will
reduce this life. A lithium type battery is expensive, but can last even
longer. |
| Instructions |
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| Fit
the battery in the compartment at the rear of the case observing the correct
polarity by proper use of the polarised connector switch may be fitted
in this compartment to switch off the clock. When first powered up, the
message 'not / SEt' will flash on the screens. Hold down the H button
and whilst the H button is being held press the M button. Release the
M button. Release the H button. The clock is in the hours/minutes screen
as evidenced by the existence of the centre colon (double dot). The flashing
pair of digits can be incremented by multiple presses of the S button,
or can be zeroed by the Z button. Pressing the H button will select either
the hours digits flashing (24 hour format only) or the minutes digits.
In the 'setting' mode, or indeed any mode, the R button will swap screens
so that the four digits showing are either the hours and minutes (with
colon lit) or seconds and hundredths of a second (with just one decimal
point lit). Whilst still in the setting mode with seconds / hundredths
showing we can either zero the seconds with the Z button as the full minute
comes, or increment full seconds with the S button. When the time has
been fully set, press the H button first, then whilst holding the H button
press the R button. This will quit the time setting mode, but it is important
to note that there is a reliability feature which prevents the clock from
inadvertently being altered in the field. Once the 'time setting' mode
has been exited, it cannot be re-entered unless the whole clock is powered
down for a few seconds by either disconnecting the battery, or switching
the power on/off switch to the off position if this is fitted |
| Use
by the Marshal |
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| R
button as always toggles between the hours/minutes screen (colon showing)
or the seconds/hundredths screen (with just decimal point showing). The
marshal can use this button at any time without affecting anything else.
When a competitor enters the timed point the S button is pressed. This
freezes the screen with that competitor's time and also puts this time
into the memory location, replacing any previously remembered time. The
eight digit time of day can be shown by alternate presses of the R button
which will show the hours/minutes (colon in the centre) then the seconds/hundredths
(decimal point in the centre). A press of the Z button restores the screen
to the present time of day. If the remembered time is to be recalled,
press the M button. R will still swap screens. Z still restores current
time of day to screens. |
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